The T13 Roleplaying Game

Boost~-~Boost (Zeal Success) Successes Proficiency~-~Boost, Boost Successes, Zeal Success Proficiency

Each Facet can add Success Levels to an action that make the action succeed in a specific manner. Characters with this proficiency are often more likely to be able to create these Success Levels and cope when an opponent has them

Success Boost

Boost Successes lift and move their Targets sometimes literally. 1 Boost Success will allow a Character to Play an extra card from their Pool to move a Target (including themselves) or have a 1 card Emotional Effect. 2 Boost Successes can negate all GRT and RT of the current Action, or Draw and Play a card to move a Target (including themselves). 3+ Boost Successes can be used to create a 3 card Emotional Effect that can also move the Character or a Target as though they were Flying or immediately negate all Shocks and Strains in the Target of the Action.


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